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 @46d31d7b I would suggest Dragonruby as well.  The engine is 2d focused and not free, but the developers offer "poor man requestable" versions and are just a bunch of really cool people. The engine handles the whole window making, delta time thing, and can export or update the game super fast, plus live editing of code. It's a bit unique but we've swapped all our 2d stuff there since it iterates FAST, which saves a stupidly good amount of time. 
 @968d22da Ah, thanks for the recommendation! Added it to the list 🙂 
 @46d31d7b One of the weaker points right now is that the documentation and tutorials out there are passable but not straightforward. They have a guild in discord trying to solve this, but discord support while fantastic only gets so far, and the docs are focused on teaching new techniques of ruby/dragonruby language. It would be super useful to have some basic "game style x" type of guides all made/written in a similar starting point way.