@855f687c this gave me an idea. So the mages take over religious property and it causes additional problems. They call themselves "mystics" and take over other priesthood duties, mixing the spiritual teachings with occult and arcane. Secluded monasteries supplementing their income producing magic potions or minor items. Neat
@855f687c this satiates a few needs I had. First it resolves problem with non-church feudalism. Second it is a nice way of incorporating consumable magic items into the market. It makes the setting a little different because I think rarely there is one with low yet somewhat common magic. And it is an answer for my need for a setting where occult replaces religious symbolism XD