@13df7ed9 oh, that first one sounds very cool. What decides the target numbers? Stats, skills, situation? I like random-token activation in multi-player games a lot. Does one player getting lots of activations in a row mess things up much?
@c5bffeca for Infinity, it’s stats + mods. So my heroic Nomad Alguacile will shoot, with a BS of 11, will shoot at your perfidious PanO Fusilier, who will dodge with a PH of 10. I’m in good range (+3 to me) but you’re in cover (-3 to me)… but I’m behind you (-3 to you), so all said and done I’m rolling for an 11 (but not higher!) and you’re looking for a 7 (but not higher!) on d20s. I’m Burst 3, so I’m rolling 3 dice and you’re rolling 1.
@c5bffeca I roll a 14, 8, and 5. You roll a 6. My 14 fails. My 8 is higher than your 6, it’s a hit! My 5 is lower than your 6, so even though it’s a successful result, you dodge it. A million variations: critical success when you hit the target exactly, automatic successes when your target is >20, etc, but it’s fundamentally a very simple system.