Because of what Unity did I’m even more put off than before about hosting a game dev club. When I was young we all wanted to make games it seemed glamorous. Young people now wisely say “I’ll just write a good story someone else can make the game” it’s seen as drudge work (rightly)
@134318c2 Have you thought of something like Twine (twinery.org)? Non-linear, interactive storytelling that leans heavily on “story" first. Mostly text. Essentially, choose-your-own-adventure games (and a little more complicated than that if you want)