I didn’t know how deliberately unprofitable Unity was, I assumed they had modest profits before the VC nonsense [edit: actually they did pre 2016] Billions of debt. They did the thing of burning through money to wipe everyone else out & get into a position of dominance, before hitting the screw-tightening button on their captive customer base. You know, the standard late capitalism shitty monopolist manoeuvre. https://www.gamesindustry.biz/unitys-self-combustion-engine-this-week-in-business
People trying to make profitable engines never stood a chance
It boggles my mind how much tech CEOs get paid to completely ruin a company. Every time someone tries to claim that they get paid the big bucks because “competition” and “global talent pool” I’m like dude, a blind ferret could do the job better than most of these muppets. It’s just a bunch of mates that all go to the same parties and hire each other despite their total incompetence at doing the job they should be doing
@9f9ce21a@eb948c00 from experience, you should only ever write your own engine if you’re doing 2D or maybe something extremely basic in 3D. Otherwise making the engine will become the only thing you do 😬
Notes by c88bfbaa | export