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Oh, an anecdote. I remember rendering a particular scene in the #PovRay raytracer on that machine circa 1995.
The resolution was somewhere between 640x480 and 1024x768, inclusive.
It took a WEEK to render the scene (drums with a kind of plasma background).

I tried it out on my relatively week ARM #PinebookPro and it rendered at 1080p in like three seconds. XD XD XD