@5c76222c Oh, an anecdote. I remember rendering a particular scene in the #PovRay raytracer on that machine circa 1995. The resolution was somewhere between 640x480 and 1024x768, inclusive. It took a WEEK to render the scene (drums with a kind of plasma background). I tried it out on my relatively week ARM #PinebookPro and it rendered at 1080p in like three seconds. XD XD XD