One of the tricky things about being a solo indie is taking the time to properly rest after long development cycles. When I stop working all work stops so it can be difficult to justify the time. Though I've gotten better at forcing myself to over the years. This year's summer was particularly challenging. I just got back from a few days hiking in the hills and as I so often find, you don't realize how much you need a break until you take one. Now comes the fun of working out what comes next. https://files.mastodon.social/media_attachments/files/111/176/229/775/754/272/original/ab9973fa04547ac2.jpeg