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 Just dropped a new blog post on adding physical units of measurement to Macroquad game with Rapier physics.

uom crate helps:

— convert between rendering and physics units;

— sense check calcs; and

— define custom quantities.

Hope you find it useful!

#gamedev #rustlang #askRodney

https://rodneylab.com/rapier-physics-with-units-of-measurement/