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 It's always online, even if you play solo/single play. Plus the learning curve is pretty steep, the game is really only for the space sim autismo crowd 
 I already own it lmao. Just never gave it a shot. 
 Oh lol, well then give it a go.

I forgot if you saw, or commented on the post I made about this, but just be aware when you uninstall it from Steam, it does not delete the game files, I had to manually delete the folder with 50BG of data. 
 yeah I member that lol 
 I've heard that even if you play solo, your actions are still supposed to make a difference in the space world of people who play online, and also other solo-players. How does that work? 
 That is correct, and is a huge topic for discussion on the official forums, and have been for years.

Basically you play on the game shared server, but if you chose solo play, you are put into your own instance of the game, and can't see or interact with other players. You can however mess with some of the in game elements, like the political status of star systems (help rebel factions take over) Or affect the price of goods by trading massive bulk cargo, from system to system.

If there is a clan that is trying to take over a system, you can fuck with that clan in solo play, and they can't do shit about it, well other that out play you, like doing even more bulk trade for example. 
 What if you for example help one faction take over a space holding in solo, does it just instantly switch out of nowhere for those who play multiplayer? And vice versa, I suppose. 
 It doesn't switch instantly, I think "power play" as it's called, updates once a week, I forgot how often it does. But yes, it does change out of the blue, much to the frustration of the online players.

If you play legit, then you can defend your system, by blowing the other player out of the sky. 
 So if you are docked at a faction A space holding one day, there's a weekly update, and when you start the game again, you will be in the same holding by owned by a different faction?

I can understand what the developers were going for, but they should really just have made the single player offline, so it's instead more like Starsector or Mount & Blade. 
 >So if you are docked at a faction A space holding one day, there's a weekly update, and when you start the game again, you will be in the same holding by owned by a different faction?

Yup.

>they should really just have made the single player offline

Players have been begging for this, for years, but to no avail. 
 Guess I'll just stick to Starsector if I need to scratch the "Space freebooter" itch. 
Elite Dangerous' biggest strength, from what I've heard, is that it is very good looking to play in VR. 
 It is insanely good in VR, combined with the fact it has crazy good audio design, it's hard to explain, but the game sounds so damn good.

youtu.be/TGb2vU1Pffk?si=RYzNzv1wk-3N3VmO 
 Oh yeah man i bought a flight stick just for this in vr. Their design for every aspect is perfect. 
 I played the OG Elite back in the 80s, and it's sequels, so I have a lot of love for the franchise. I have some 400 hours played in ED, and talking about it here made me want to go back, but I know I'll get annoyed within an hour playing again.

The engineer grind, space legs (Odyssey) a lot of little things that made me stop playing. So for now I'm just happy for the time I spent flying around in the galaxy...tho I wish I made it to Beagle Point. 
 My wife is a bit of a space nut and wanted me to head out to Betelgeuse. I made it there but don't have enough fuel to get back haha Took a little pea shooter out there and underestimated the distance between some stars i could steal fuel from. Thats where i ended up stop playing, I didn't even know they had games before that one, I'll have to check it out sometime I think. 
 The journey to Betelgeuse is quite an adventure on its own 😀 

While I have a lot of nostalgia for the first games, I can not recommend them to anyone, due to how old they are. If you are curious about them, look up game play on YouTube.

The second game, Elite 2:Frontier, may still be playable, but the first one is very archaic.

The first game is from 1983 if I recall, and yes I was a very young lad when I played it back then 😅 
 For those that don't know, Beagle Point is the farthest star system from Sol in the game. It can take months in real life to travel there, or rather it did before the fleet carrier update.

https://i.poastcdn.org/0481a674c9b4ba83c013172aa734e6a8526390e46c072c9ed5aa66028ded1067.png 
 Uhh, just go like this? It's much faster.

https://media.gleasonator.com/171deff8604dcdd0816db4ba836042870afb1ea519b8367332bf76e7ac5fb9fe.png 
 The screenshot is from someone who took the really really really long route 🤣 
 I should add that most players go to Sag A to see the supermassive back hole there, before continuing on to Beagle Point. 
 >Elite 2:Frontier

I remember playing that on DOS.

youtube.com/watch?v=V2C6anECKMg 
 Awesome 😍 I played it first on my Amiga 500, a great computer for its time, but really struggled with 3D polygon games. I later played the DOS version, and it ran a million times better. 
 Here is the Amiga intro. I knew tons of people who had a 500. It was much better than the PC for gaming when it came out (87). By 93 it was getting old. 5 years was an eternity when it came to computer development back then. 

It was a bit before my time. I bought the game in the late 90s as part of a collection.

youtube.com/watch?v=GzEj4Gq7fT4 
 i played the shit out of the original on my C64. 
 Same 
 @Titanbreaker-kun @c886ef6d @fa4709f8 @Jens_Rasmussen @I am just normal /k/orean 

My dads C64 (100% pirated) game collection did not contain Elite unfortunately :sad_bread: 

Did it have copy protection? 
 Yes, something called Lenslok, an absolute dog shit system, lol.

You had a plastic gizmo you had to look through, then line up with lines on your screen, then you got a code you typed in. 
 @Titanbreaker-kun @c886ef6d @Jens_Rasmussen @fa4709f8 @I am just normal /k/orean 

So I wouldn't have been able to play it anyway 
 I think it would be harder to find a version of the game that still has the copy protection, than finding a version without.

If you found an OG version of the game now with the Lenslok, you would need an old CRT TV to make it work, due to how the lines were displayed. On top of that, the plastic it was made of was so poor I wonder if surviving units can even be used today. 
 plastic DRM lmao 
 lol yes!

This fucking piece of shit

https://i.poastcdn.org/37598c06b0a256ed25f8cb774b2f5198198e13fb1b088971f66e2478a0ac6df9.jpg

https://i.poastcdn.org/154553c5afb6aed70888555bd697847f6a3e94dd4ba391c4434f0e17e75377ab.jpg 
 Ah yes. Nowadays people are smart enough to encrypt the files just to have a txt file in the zip folder with the key. 
 Now that's a big fail, if I ever saw one, lol.

I vaguely remembered that a few times, a game would ship with the wrong Lenslok, so you could not play it. 
 Doom Eternal was accidentally posted on Bethesda's own launcher without the Denuvo DRM in a subfolder so it didn't even need to be cracked day 1. 
 I think I remember reading about that 🤣 

RIP to the anon that lost his job that day lol 
 damn denuvo 1.0 was tough 
 I think I bought my Amiga in 88, it was an amazing gaming computer for its time. Funny you should mention the year 93, that was the year I made the switch to PC-DOS gaming. A 386DX 40mzh, with one megabyte of ram, good times.