A really weird thing that stops me from playing more with #Godot is the naming of Scenes. I know, I know, it’s such a stupid thing, but my brain absolutely resists calling it a “scene” when it is absolutely *not* one. It’s a “NodeTree”, or a “Construct”, something like that.
I get hung up on the naming of things *all the time*. I have such a strong idea of how stuff is Supposed To Be, and instinctively rebel if something doesn’t match it. It’s why I have such trouble using engines. #gamedev
@ffabe43d We all have our lines in the sand! 😅