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 @03a95182 Wow! I mean, it kinda makes sense… but wow.  Given the costs to get into console dev and what has to be a nightmarish customer support environment for PC games, it’s kinda baffling (and likely down to the GPU issue maybe?) that Mac gaming is such a AAA wasteland. The ‘Apple’s App Store Cut” thing seems a spurious explanation given the percentages involved on consoles, Epic and Steam. 
 @1eec8cc4 Mac users don't buy enough games so publishers don't make them. Publishers don't make enough Mac games so Mac users don't buy them.

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