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 What if a game had an additional computational cost via POW based on its code complexity. The benefits of this added cost would be:

- verifiability of actions by any party 
- necessarily highly optimized code
- protocol enforcement of game rules by participants rather than central enforcement of game rules
- increased Sybil resistance
- actions could be scaled by thermodynamic output, turning hardware and code efficiency into advantages in gameplay where appropriate

Food for thought 🤔 #cyberspace 

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