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 @fe642545 we're both getting old but those were good times. Good times. 
 @2a70c54d 

I played a game (Shadow Empire) a few years back which had a proper old-style manual, except instead of being print it was a pdf. It had a dozen or so pages of backstory, it had extensive reference sections explaining every mechanic and every UI element, it had it all. It absolutely took me back. The game itself is intentionally retro so the manual plays nicely into that. It made me suddenly realise how much I missed them.

Being PDF kinda took the fun out of it, but realistically it's probably the best we can do for games too niche for bricks-and-mortar distribution, and saves a few trees in the process.