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 I've made a terrible mistake!

Finally added visible bridges to connect the hexes, so my little capsule fellas are no longer floating weirdly over the gaps.

But now instead of working on it more, I just keep watching them mill around town aimlessly. Oops! 😅 

p.s. yes I'm doing #ScreenshotSaturday on a Sunday and you can't stop me.

#GameDev #GodotEngine #LowPoly #CityBuilder

https://cdn.masto.host/mastodongamedevplace/media_attachments/files/111/159/732/844/731/883/original/618792b0aae743ea.mp4 
 @9ddd61cd cute graphics. #screenshotsaturday is mean to be anyday. 
 @9ddd61cd so satisfying. Nice! 
 @9ddd61cd There is something very mesmerizing about this 
 @9ddd61cd that does look cool though. I need to catch up! 
 @9ddd61cd It's always Saturday somewhere in the world if you don't know how time works! 
 TFW your #ScreenshotSaturday looks almost exactly the same as last week 😅 

In my defence, last week every hex tile connected on every side. Now, they'll randomly generate connections so our little capsule folks have to take more interesting routes. 

No idea what the official approach to something like this is, so my code is probably terrible. But you know what, it works.

#GameDev #GodotEngine #LowPoly #CityBuilder

https://cdn.masto.host/mastodongamedevplace/media_attachments/files/111/194/728/046/318/672/original/1232ccfdcea48cb4.png