uploading a 1MB image and having it be loaded 2000 times (just appear for a second, especially on apps without cache, on every view by the same person) will eat 2GB+ of your mobile data the sheer amount of stupidity on here is insane nostr:note1vltaxrmxckfpg0ra6zwxn39t4h965mfdqctm87mgej6srh6ahjeq8qsa7c
Is that the same for running a relay or less data usage?
Who said my use case uses mobile data?
Then what you are running would not be a blossom server. It would be a local media backup.
It would server over blossom's API. It's not a backup, it's a live node.
So it would use mobile data to allow people to download…?
Wifi
which is the exception than the rule better off making a blossom umbrel app or something
What makes you phone people can pay for mobile data? The default is Wifi my man. People avoid using Mobile data at any cost. Mobile data is the exception. Also, most people have an older phone in the house that can easily turned into a server.
Yes. What I said was being connected to cellular is the norm, and Wi-Fi is the exception. So the amount of time you serve media for is limited.
Sure, but in actual usage terms, WIFI is the norm. It's irrelevant that the phone is connected to mobile data if the user is not browsing anything. And when users need to use, most of them that have limited plans find a wifi spot around. Those who have unlimited plans, like in the US, don't care about using their mobile data (unless on roaming).
Vitor, do U have a guesstimate on the longevity of phone plans?
Longevity? Of the plan or the phone?
plan on the phone as it is today
different comms
I am not sure what you mean, but average data plan is about 3GB at a download speed of 40MBps.
I used nearly a terabyte of mobile data last month. I got Verizon's unlimited data plan, so I use it as my main internet provider. It's cheaper than having a seperate internet bill.
Yep, that's true for the US. Maybe blossom can run over mobile data here...