just now realizing that this has made the tavern's operating costs 60gp/day rather than 60gp/week, which is much higher: I can fuss around with that to make it more dramatic...
here, a swingy but ultimately profitable daily tavern roll with an operating cost of 6gp/day start the players off with a +10 thanks to "opening week" and hope for the best... https://files.mastodon.social/media_attachments/files/111/170/580/930/902/192/original/8007fc29421d866a.png