Oddbean new post about | logout
 The outpost system is for manufacturing and linking cargo between the outposts and cities. There's a computer at each starport to access your bases output, and certain supply missions on the mission boards. That's the real economy of the game. 
 But the economy lacks value entirely because the shops only carry trash, the crafting/modding system is shit, and even if you're a ship obsessive, there's a cap on ship count. 
 It seems like certain settlements lack weapons, and others lack medical supplies. You can't even find ship parts at some settlements. I'm still stuck in the fallout mindset where I'm carrying 8 different guns, but I keep forgetting you can actually buy more ammo. 
 I have a compulsive lock picking problem so I was almost constantly out of digipicks and shops have like 4 max. Real pain in the ass. I eventually ran out during a mission (Ryujin) and just gave myself 100.

Also, the persuade system is awful and ruins conversations and I hate it. 
 I started as Cyberrunner to give me an early advantage, it gives you access to like level 2 persuasion and security. I'm still using my first digipick because I quicksave before every attempt. The persuasion was super confusing and frustrating and had to start quicksaving before those too. But I figured it out, it's like the LA Noire system where you have to respond with empathic, neutral, or aggressive depending on the person's personality. And once you pass a green, orange, or red, you won't fail the next matching color. 
 Once you level it, you pretty much never fail. Especially with the Ryujin mod for Manipulation. 
 purpo drank :hobbs_think: 
 Facts. 
 @gozfarb @Skizfield 👨🏼‍🚀🚀 @Shadowman311 finna steal yo bike cuh :donald_dicc: 
 Now I always do the persuasion dialogues for xp, but after I pass, agree to do whatever alternative side mission they offer instead, for even more xp.