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 You know how the developers behind Ultrakill, dusk, gloomhood and other games work under a collective? They all have their independent work and creative control, but also create and share resource between them, and are marketed and published by the same people reducing cost.

We should make a depressed/disabled/neurodivergent/low income game collective and publish things without ruining us 
 @a9012b08 ok, what needs done for this to happen? 
 @a9012b08 A collective sounds good. How to run it and protect it etc. i have no idea tho. 
 @a9012b08 If I could turn depression into funding, I could keep such a collective alive until the end of the universe!