Oddbean new post about | logout
 I've seen a lot of "I've spent years learning this tool and now it's wasted". Majority of that gamedev knowledge is transferable, it's not gone. It might be different on a new tool but you'll know how to do it, it's easier to search the equivalent then not knowing at all. 
 @eb948c00 It was transferable skills that got me *into* Unity.

I already knew C# through the .net stack and I'm still a full-time applications developer.

Even then, if the whole C# ecosystem crashed, I know I can transfer my skills over to any language or tech stack and become proficient in a very short time.

You just have to be willing to make the leap and, importantly, be okay with making basic mistakes again for a while. 
 I think developers who started gamedev with Unity, and only used that for years might be a bit more scared since that's all they know. But listen, that tool doesn't define your work, it's just a tool used with your creativity. Did it helped a bunch by doing stuff for us? Yes. Can you now learn something else much quicker? Absolutely. 
 @eb948c00 people keep forgetting that us, Flash developers were in the same situation a decade ago.
Some of us spent more than a decade using Flash exclusively, only for Adobe to run it into the ground in less than a year.