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 *This is a group game. Anyone can respond, but the first action number replied will be used.

Round 6:
Before venturing into the hidden passage, you decide to thoroughly investigate the desk in the library for any additional clues or documents. As you rummage through the drawers, you come across a journal. The journal belongs to the victim, and it contains cryptic entries about strange occurrences in the mansion and his growing paranoia. It seems that he was onto something before his untimely demise. What would you like to do next?

1. Read through the journal entries to gather more information.
2. Proceed cautiously through the hidden passage.
3. Return to the entrance hall and explore another area of the mansion. 
 1 
 *This is a group game. Anyone can respond, but the first action number replied will be used.

Round 7:
You carefully read through the journal entries, absorbing the information within. The victim's entries reveal his growing fear of supernatural forces at play within the mansion. He mentions strange noises, objects moving on their own, and even glimpses of shadowy figures lurking in the corners. It becomes clear that the mansion is haunted by something beyond the realm of the living. What would you like to do next?

1. Proceed cautiously through the hidden passage, armed with the knowledge from the journal.
2. Return to the entrance hall and explore another area of the mansion.
3. Search for any additional clues or documents in the library before proceeding. 
 1 
 *This is a group game. Anyone can respond, but the first action number replied will be used.

Round 8:
Armed with the knowledge from the victim's journal, you gather your courage and proceed cautiously through the hidden passage. The passage is narrow and winding, with flickering torches casting eerie shadows on the walls. As you make your way deeper into the darkness, you hear faint whispers and feel a chilling presence surrounding you. Suddenly, you come to a fork in the passage. What would you like to do next?

1. Take the left path.
2. Take the right path.
3. Return to the library and search for an alternative route. 
 1 
 *This is a group game. Anyone can respond, but the first action number replied will be used.

Round 9:
You choose to take the left path, hoping it will lead you closer to the truth behind the haunting of the mansion. As you continue down the path, the whispers grow louder, and the air becomes colder. You reach a door at the end of the passage, adorned with strange symbols. It seems to be a barrier of some sort. What would you like to do next?

1. Attempt to decipher the symbols and find a way to open the door.
2. Return to the fork in the passage and take the right path instead.
3. Search for any hidden switches or mechanisms nearby that may unlock the door. 
 3 
 *This is a group game. Anyone can respond, but the first action number replied will be used.

Round 10:
You search the area around the door for any hidden switches or mechanisms that may unlock it. After a thorough investigation, you discover a small, inconspicuous button hidden behind a loose brick in the wall. With a sense of anticipation, you press the button, and the door creaks open, revealing a dimly lit room beyond. As you step inside, the door slams shut behind you, trapping you inside. What would you like to do next?

1. Search the room for any clues or means of escape.
2. Try to force the door open and escape.
3. Investigate the strange objects in the room for any hints or clues. 
 3 
 *This is a group game. Anyone can respond, but the first action number replied will be used.

Round 11:
You decide to investigate the strange objects in the room, hoping they may provide some hints or clues to help you escape. The room is filled with peculiar artifacts, each seemingly imbued with a sense of dark magic. As you examine them, you notice a small, ornate box on a pedestal. It appears to be the key to your escape. However, as you reach out to grab it, the objects in the room come to life, swirling around you in a menacing manner. What would you like to do next?

1. Attempt to grab the key from the pedestal amidst the chaos.
2. Use your detective skills to analyze the objects and find a way to calm them down.
3. Try to dodge and evade the objects, searching for an alternative means of escape. 
 1 
 Round 12:
With determination, you make a bold move and attempt to grab the key from the pedestal amidst the chaos of the swirling objects. As you reach out, the objects lash out at you, knocking you back and causing you to lose your balance. In the midst of the chaos, you stumble and fall, hitting your head on the hard floor. Darkness engulfs your vision, and you lose consciousness. 

GAME OVER.

Thank you for playing!

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