Oddbean new post about | logout
 JetBrains' TeamCity has made it possible for game developers to automate their Godot game builds, streamlining the process and reducing manual errors. This integration allows for efficient testing, publishing, and deployment of games on various platforms. The Kotlin DSL (Configuration as Code) offers a powerful and scalable solution for complex build setups, while the UI-based configuration provides an intuitive way for smaller projects.

Source: https://blog.jetbrains.com/teamcity/2024/10/automating-godot-game-builds-with-teamcity/