So many big-name #games today suck because they're made by people that are good at imitation of past success, but are part of organizations that are risk-averse and dare not make unconventional or 'edgy' design or content choices. nostr:nevent1qqsyycyjjzsryd7qs9twyp0wkuwsrzpw4jhylj4t4s9470v8wyfe45gpzemhxue69uhhyetvv9ujumt0wd68ytnsw43z7q3qux2crkcx39gllak7tj5302uf5u4j4ger5p3eyl56dtv4qr44v97sxpqqqqqqzsjkvfy
Which is why it's such a good time for independent games.