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 Anybody interested in building an MMORPG-RTS?

Asset creation used to be the most expensive part of MMORPG building. But now that we have A.I. I think that is going to change massively.

I have a lifetime of ideas (started thinking about these kinds of games when I was 9) about engines, mechanics, and what makes a game fun that have never been put to good use. I built a game engine a few years back and published some of an old version of it at https://github.com/siegeengine (I don't think it works anymore) as well as just a few posts at https://gnomonicgames.com but 90% of what I was working on has never been published, including a wiki explaining the game and why it is the way it is.

Of course I'm working on gossip right now. But who knows what is going to happen when June rolls around. I could see gossip being pretty much "finished" by then.

Game Properties:
  MMO - massively multiplayer online - you can see and interact with many players at once.
  RPG - players adopt roles
  PvP, Competitive - player killing without griefing, competitive in other ways
  Real-time strategy - players change the world, and the world continues to evolve while you are offline
  Open-world, sandbox

nostr:nevent1qqsgwrgtyuv87qc6h464tdcdfhryxqc8xrtj29pxw7gau5495wakq5spz9mhxue69uhkummnw3ezuamfdejj78ecv8y 
 Have you see veloren ? 
 Oh you said RTS, interesting 
 Veloren is pretty cool. 
 Open source too. Easy to compile and run. I am a fan. 
 Their team helped me get it to run on a Pixelbook Go for the laugh. It worked, but it ran like ~5FPS 🤣

They’re good folks and don’t mind hacking for the joy of it. 
 No. I will try it.

The gameplay experience I want to replicate and build on is the Eve Online experience. Massive PvP battles (thousands of ships on screen in system at a time), lots of ship roles (sensor jamming, tackling, shield boosting, transport, etc), fights for territorial ownership, plenty of opportunity for spys/subterfuge, make your own way, complex mechanics that takes years to learn. 
 I havent! I'll check it out! 
 As a player of World of Warcraft for 15 years, I will lend my game playing expertise and play with his game. 😂😂 
 *this 
 Will it be open source? I worked on https://globulation2.org coming out of university and still plan to some day sponsor some glob3 :D But game development while fun just doesn't cut it for top priority for my time spent. Bitcoin and nostr are just too important. 
 Part of it is already open source. But I don't think I'm going to do the game, you are right, bitcoin and nostr are just too important. 
 Been looking at ambient.run for a while