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Notes by Marco Lizza ♻️ | export

 @eb948c00 Well, technically this is lecit as the `this `pointer is not relevant being `nullptr`.

If we assume that the call `ptr->someFunction()`is ideally expanded as `MyScaryClass::someFunction(ptr)` as the vtable is not accessed.

However, any decent compiler (with the relevant warnings enabled) should warn this is not the best way to write this piece of code. 
 @aea3822c Very nice, indeed! If you are in need for an Italian localization, I'm more than willing to help with it (for free) for fellow gamedevs! :)