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Notes by d652d768 | export

 @eb948c00 Yea! I've personally found flecs to be really awesome so far, currently using it for all my core gameplay logic now (with Godot via GDExtension). There's lovely documentation (https://www.flecs.dev/flecs/) + blog posts about both ECS overall (https://github.com/SanderMertens/ecs-faq) + flecs specific stuff (https://ajmmertens.medium.com/).