Brush, a new Gaussian splatting engine in Rust, aims to provide a highly portable and flexible 3D reconstruction tool. Built using WebGPU-compatible tech, it can run on a wide range of systems, including macOS, Windows, Linux, Android, and web browsers. The project is currently a proof-of-concept and lacks some features, but its developers hope to improve performance and add extensions. Source: https://github.com/ArthurBrussee/brush