Oddbean new post about | logout
 I was a bit unfair to GDScript the other day. The documentation of the project is very much open about the limits of the language concerning heavy duty stuff. And me blaming it for something I was aware of AND prepared for (porting the procgen stuff to C++ was always a consideration), was dumb of me. 

https://mastodon.gamedev.place/@memoriesin8bit/112077471626391619