Thinking where to move from #Unity. On one hand #Unreal: • Good for the day-job and industry career development • Totally geared for and all about 3D On the other hand #Godot: • Something different to the day job (variation is nice) • Totally free and no complications On the other other hand #QBasic: • Nice blue background https://cdn.masto.host/mastodongamedevplace/media_attachments/files/111/068/810/033/499/851/original/b09fd809b27995f4.png